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DevLog Entry

ALPHA 2.0 - CHAOS UPDATE

This update focuses on the CHAOS and fun of the game, solving several problems that the game had before and bringing some new features that I wanted in this game.

pm-chaos-update11/29/2023featuretarget Alpha 2.0
Praty madness alpha 2
Snapshot

Entry Context

Party Madness

This update captures the current implementation state, changelog notes, and media proof from this milestone.

Type

feature

Target

Alpha 2.0

PARTY MADNESS ALPHA 2.0 - CHAOS UPDATE Now Party Madness has more things, Fewer bugs, and way more fun. This update focuses on the CHAOS and fun of the game, solving several problems that the game had before and bringing some new features that I wanted in this game. I'll be working on some final details before the release of the BETA version of the game, and for all of the people who have played the game, Thanks for playing my workshop project for Game Design at Cambrian College; I hope you enjoy the game and if you have any suggestions, or see any bug tell me by filling the form on the game description, or by opening a new topic on the discussion posts.

Changes:

  • General
    • The Score system was changed to fit the new systems
    • Now the minigames loop until one player wins
    • The number of points required to win can be changed on the lobby
    • New start screen for all the minigames
      • Video showing a bit of the minigame
      • Description and controls
    • All the minigames have music
  • Lobby
    • Customization is now Working
    • The Players can use "E" to dance
    • Loading screen on all clients when travelling to the minigames
    • Match settings to change the length of the game
  • Jump The Club
    • The 2 Clubs now rotate at different speeds and directions; the direction of each club is random
    • New level, mostly to remove the ugly red plane at the bottom. Now is City theme
  • Beat Them With a Fish
    • New level that fits the city theme
    • Extra fish launcher
    • More danger zones
  • Don't let the Anvil kill You
    • Bug fixed - The game ends after two players die in a four-player match.
    • Anvils now have particle effects when they despawn
    • A car that goes by every few seconds was added
    • VLAD - Bat that throws anvils after a minute of gameplay.
    • Small changes on the level
  • City Drift
    • The car now accelerates faster.

Party madness dev image Party madness dev image Party madness dev image Party madness dev image

Media Capture

1 assets
Praty madness alpha 2